Behind the Scenes _ How do we create the world of SoG?
Creating a complete fantasy world is both an incredibly exciting and intimidating task. We as the Mad Lizard team have spent countless hours sitting together, discussing, thinking and writing to bring you the best, most exciting and immersive version of Elun possible. We can honestly say that there is nothing cooler than seeing your ideas and visions take shape and become a part of the game world.
We always pay attention to one thing above all: everything has to fit together; it has to be coherent. We don’t just want to deliver fragments, but a complete, fascinating fantasy world that you can explore. A world that is self-contained, a world that you can fully immerse yourself in.
In today’s article, I’ll try to explain this philosophy to you using an example.
In the world of Shards of Gods, Elun, there is a multitude of peoples and nations. Be it humans, elves, Zerkarians, Shin or one of the many other cultures; they differ in more ways than one. It is important to us to create a unique aesthetic for each faction and region of the game world, a visual framework that expresses at a glance what that aspect of the game world is all about.
You can see from the images below how we are trying to create a common thread through all levels of the game. Anloc, the home of the Shadow Elves, has a unique look and very special characteristics. While this is represented through artwork, our gameplay material in the form of area maps, city maps and battlemaps, which you actively use for gameplay, continues the vision we have for Anloc.
We are working with illustrators and our partner at Architect GM to bring the world of SoG to life in all aspects.
I hope I’ve been able to give you an idea of the attention to detail we are putting into the development of Shards of Gods and I look forward to showing you more in the future.
Have a great Christmas season and see you next time😊!